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TargetData_OpenGL_1 Struct Reference
Public Attributes
int
refcount
Uint32
handle
Uint32
format
The documentation for this struct was generated from the following file:
/wrkdirs/usr/ports/graphics/sdl2_gpu/work/sdl-gpu-0.12.0/include/
SDL_gpu_OpenGL_1.h
Generated by
1.9.6